When will the Metaverse replace your phone: on the dawn of the revolution


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The truth is, the metaverse is not created by Facebook. In fact, Facebook… OK, Meta tries to find his place in the metaverse. So what is this “Metaverse” thing? We’ll start with that, and then discuss which smartphone-friendly experiences the Metaverse could potentially elevate, and which ones it could make more complicated.

What is the metaverse

Simply put, according to Meta and Microsoft, the Metaverse is poised to be the future of the Internet – the next version or the next level of it. A 3D digital avatar of yourself that comes to life when you put on your VR headset, able to interact with anything and everyone who has access to this virtual world.

There are two key aspects to the metaverse. The first thing you want to worry about will be what it takes to run, and here is the answer:
  • A VR or mixed reality headset powered by a sufficiently powerful computer
  • Custom software designed to take advantage of this powerful VR and computer combo

We start with this because some people may be put off by the idea of ​​wearing a helmet that cuts them off from the real world, which can be an instant snap.

But the most important question to answer is why does the metaverse exist? What is he trying to achieve, and are we ready to put on some silly visor / helmet / headgear in order to experience something new, compared to our current window on the world – smartphones?

You are already in the metaverse and you are using it!

Do you know how some people say “go on the internet” like the internet is a real place? Well, it looks like the Internet is already a “real” world that you can access, except that world isn’t quite built yet… yet! In other words, “the big bang” has already taken place, and now we have to develop the (virtual) world created by the explosion. And the building of this world will eventually give us the metaverse. Whether you realize it or not, chances are you’ve already dipped your toes in. For example, Pokemon GO is a game that lets you play while you overlay visual game elements on top of your real environment – that’s basically what augmented reality is. And in this case, it’s powered by your smartphone, which is how most of today’s ARs are experienced.

Then we have VR headsets like the one from Meta Oculus Quest 2, allowing you to escape to a whole new dimension, which does not involve your surroundings. You can play a game and it will feel like you are in a completely different place when you are in your living room. It is more or less that virtual reality is and what the metaverse should look like.

Smartphone-compatible experiences the metaverse could potentially elevate

So, that being said, are there any smartphone experiences that could potentially be improved by the Metaverse and its VR features?

The answer is, of course, yes! Smartphones are our window to the world and they enable amazing things we couldn’t do 20 years ago. That being said, there are a few smartphone experiences that more or less feel like a compromise.

Thanks to the COVID 19 pandemic, chatting, studying or working online has become our saving grace over the past two years, and smartphones are the most affordable, accessible and, respectively, the most widely used means of long-distance communication.

  • Play a game, watch a movie, listen to music
  • Do homework, attend classes
  • Work on a project, attend a business meeting

All of those things that we’re used to doing remotely while being stuck at home aren’t ideal for one reason – we still lack true human interaction. Seeing someone on a video call is nice, but it doesn’t encourage further interactions. Students can learn and study together, but after-class activities would be weird on a video call. Here at PhoneArena, we attend a number of meetings each week, but this is where our remote team interaction ends, unless it’s in the office. When we’re done working, we can’t socialize while doing fun things like playing ping pong together. Because it’s fun ? To the right. OKAY.

The Metaverse promises to change that forever by blurring the lines between what’s real and what’s virtual. Holoportation it is when the virtual you is reconstructed and transmitted elsewhere. Facebook and Microsoft’s vision for the future is to leave our digital versions lying around when we don’t have the time and the means to make it happen in real life. A study session with your classmates, a business meeting, a game of poker, a movie night with your friends – whatever you want. The Metaverse promises to let you do this without needing to leave your home. In fact, educational institutions, businesses, and military personnel are already being invited to get a taste of the world of tomorrow through Microsoft’s $ 3,500. HoloLens 2 – an advanced AR headset that is clearly not yet intended to appeal to the general public.

Smartphone experiences that could potentially be made more complicated in the Metaverse

That being said, the biggest challenge for the creators of the Metaverse will be delivering a hassle-free experience that “just works”. Modern smartphones have been around for about fifteen years now and manufacturers still strive to make them as reliable, secure and accessible as possible. What if you’ve watched the demo material from Microsoft HoloLens 2, or Facebook’s Oculus Quest 2, you’ll know the technology has a long way to go before it’s ready to add to your experience, rather than getting on your nerves.

On the one hand, the most striking difference between just FaceTiming your friend and meeting them in the Metaverse is How? ‘Or’ What you see them. Your phone’s camera and screen are a great representation of what the other person looks like, but in the Metaverse, you’d be stuck with an avatar similar to Apple’s Memoji stickers, which of course doesn’t look anything like it. to your real you. At least until technology allows an actual rendering of yourself (from the Universe) to be transmitted into the metaverse.

If you’ve played some of the more popular AAA games, you’ll know that even multi-billion dollar companies like EA struggle to make human characters look real. For example, take the universally popular games of FIFA and NBA 2K – Cristiano Ronaldo and LeBron are much better today as game characters than they were ten years ago, but they don’t. is still not “the real deal”.

Are smartphone makers ready to deliver a competitive Metaverse experience, and when will it replace your smartphone?

So, after discussing what the Metaverse is, and the potential challenges and opportunities in the virtual world, can we say which smartphone companies are going to lead the development of the Metaverse alongside Facebook and Microsoft? Yes we can! It’s absolutely no surprise that a Cupertino smartphone company named after a fruit or not will soon remain at the forefront of the Metaverse revolution.

We’ve heard a million rumors about Apple’s next AR / VR headset. For starters, we still don’t know if it will be AR-based or VR-based, and the distinction between the two (see the second paragraph) is crucial to what the device will do.

If we assume that Apple will be the leader in developing and delivering the Metaverse to its already huge user base, it looks like it will be at least another five years before the use of AR / VR for tasks on smartphone does not even become a possibility. But who knows – the Metaverse might just live alongside smartphones (like your laptop) and even be powered by them for a while. Although the latest rumors say Apple’s headset will not depend on an iPhone connection.

The iPhone-powered AR / VR headset is set to be revealed in late 2022, but given all the previous rumors that predicted a 2021 release, we’re willing to bet that it might as well see the light of day in 2023. Apple is notorious for playing games. long game and take the time to make new hardware and software as efficient as possible.

The most important thing you want to know about Apple’s next Metaverse revolution is that the company has left a ton of clues that it will indeed happen. From the incredibly advanced A series of iPhone chips to LiDAR scanner on the back and the introduction of Spatial Audio, which Microsoft mentions as “A key part of a great Metaverse experience,” Tim Cook and his company have already laid the groundwork for what is to come. We’ll definitely dig deeper into Apple’s Metaverse plans in a future post.

Another smartphone giant, Samsung is also expected to play a role in the development of the Metaverse. For now, it looks like the South Korean company will play a backseat role, which was hinted at during the unveiling of Samsung’s latest LPDDR5X RAM. Samsung has promised that the new, faster RAM will be integrated into smartphones and mixed reality wearable devices as early as next year.

Bottom line: why now, and what about us as human beings?

Ultimately, it’s probably appropriate to address a few important questions around the Metaverse:

  1. Why now?
  2. What about my private life?
  3. Will it make me less human?

It could be a whole different story, so my A short and vaguely educated answer to each of these questions would be:

  1. Likely because COVID 19 amplified the need for virtual human interaction and made it stronger than ever.
  2. You already share a ton of your data with companies like Apple, Google, Facebook, and Microsoft, so this might be the last thing you need to think about.
  3. Just like your smartphone, which can help make you less sociable in real life, the Metaverse could be bad, if we let it …

As I do not yet have two pages to develop the last topics, I encourage you to let me know what you think about the timing, existence and potential impact of the Metaverse on us as humans!


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